Hello šš¼, I am
Douglas LeĆ£o
A game developer with a varied journey. I like to experiment with new technologies.

Skills & Experience
Game Development
In contact with most gamedev areas since 2010, taken more seriously after 2019. Mainly coding mechanics in Godot.
Localization
From English to Brazilian Portuguese and vice-versa. Mostly community. Discovered Crowdin in 2017 and contributed to some projects. Regularly contributing to Godot documentation at Weblate.
Projects

Rift Hopper
A game jam entry with branching timelines as the theme. A puzzle game where the character travels between past and future to solve puzzles. My part was mostly the code.

Pixel Ultima
A large pixel font I made for use in a personal project and decided to make public.

Literally Seven
My solo entry for GWJ32 (Theme: Seven). Placed 37th out of 88 submissions. Seven actions, seven lives, seven seconds. I would name it "The Seven Trials" nowadays.

Polymorphus
Me and a friend's entry for My First Game Jam (Theme: Change). A game about an experiment character who can shapeshift to overcome obstacles. Can be played on browser.

Agent C
College project I made with a friend about a special agent who travels to prehistoric times to find a lost relic. If development went further, other history periods would be explored. I was new to coding so it isn't the best.